Christian Visso
Hello! I'm Christian Visso, and I am a Cuban-American 3D Artist and Level Designer. Based in South Florida, I am currently attending Miami Dade College's M.A.G.I.C. program, pursuing an Associate in Science in Animation and Game Art. While my current primary focus is 3D asset creation, texturing, and level design, I am currently learning animation and I look forward to telling compelling stories in the future.
I am well versed in managing teams, time management, organization, modeling, retopology, UV unwrapping, texturing, and getting things done on time, while maintaining high quality.
My current roles at the moment are Modeling Lead, Texturing Lead, and Level Designer on a student game project in my University where I am in charge of assigning team members models, and textures, ensuring they are completed in a timely manner while maintaining stylized and high-quality visuals. In my Level Design roles, I am naturalizing river formations, town map layouts, building placement's, wind systems, water shaders, foliage placements, and grass systems.
Skills
Program Knowledge
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3D Modeling
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Texturing
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UV Unwrapping
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3D Animation
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Level Design
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Retopology
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Basic Rigging
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Autodesk Maya
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Arnold
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Substance Painter
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Photoshop
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Clip Studio Paint
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Premiere Pro
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Unreal Engine
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Procreate
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GitHub
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Microsoft365
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Shotgrid